Hi Everyone,

Our Square Enix Collective campaign has just begun and we need your support!
Please come and vote here: http://bit.ly/1VhDilW

The idea behind this campaign is to ask you a simple question: would you support Samurai Riot when it goes live on Kickstarter?

Thanks to your feedback and vote, we may even be able to get Square Enix support!

We’re counting on each one of you to come and vote now!

Thank you very much :)

Hi everyone!

For the past weeks we’ve been concocting relentlessly and with discretion a panoply of exclusive content as part of a very special, yet exciting event for the whole team, which we hope will be special for you too!

In four days, you will finally discover more about Samurai Riot.

In the time being, have a look at BD#9 and please stay tuned, as this is only the beginning! :)

Hello everyone!

In a few days, you will finally get to know more about Samurai Riot gameplay (but don’t says a word yet, this is a surprise!).
In the meantime and as of today, we are very excited to introduce to you a new combo attack specifically developped for Sukane!

Sukane owns numerous string of attacks and standalone attacks that include powerful kicking and smashing combos.

Here is a string of smashing attacks targeted with precision on this poor helpless Lancer! 

Recent Posts / View All Posts

Utopiales 2017

| Life of the studio | No Comments
Hey! Last week we were showing Samurai Riot at the french Sci-Fi Event "Les Utopiales", and (like each year :D) it was beyond awesome! Thank you all for your suport...

Version 1.1.0 – Major Update

| Non classé | No Comments
Great News!!! We just added Cloud Saving AND... We are proud and happy to announce that Samurai Riot is now playable on LINUX!! Major addition: Cloud Saving is now active!...

Version 1.0.2 – Patch Notes

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Added: The default fury level in a PvP fight is now 1 gauge. Added: The dialogues can be skipped by pressing Space. Added: Sukane’s shuriken (Azu) is more powerfull. Added:...

Version 1.0.1 – Patch Notes

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Added Story choices with keyboard by pressing the 1 and 2 keys without the num pad. Added compatibility with more game controllers. Added testers in the game credits. Fixed the...