How do you sharpen your inventiveness when you’re working for 2 years on a project?
Let’s find it, guys! Enjoy the last episode written by Yatuu…^^
It’s not easy to be taken seriously when you work in the indiegame world. Since the beginning of Wako Factory, we heard a lot of curious ideas about it!
Some of our daily stories in pictures…
In an adventure like ours, you’ve got the temptation to think you’re so small against the big world to create your project and keep it alive! Yet, there is a key-element you shouldn’t underestimate: looooove!
It’s not easy to find “inspiration” while writing a script for a video game! Every writer got his little tricks to beat the blank page syndrome. Sometimes it’s very effective and sometimes it’s not…
Let’s look at this in the Wako Comic Strip #11!
Game developers go through many phases while they’re working on a video game!
Sometime things are just fun and easy and sometime it can be a real mess!
Let’s look at this in the new Wako Comic Strip!
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Discover our facebook page and follow us on our journey in the making of Samurai Riot!
For the past weeks we’ve been concocting relentlessly and with discretion a panoply of exclusive content as part of a very special, yet exciting event for the whole team, which we hope will be special for you too!
In four days, you will finally discover more about Samurai Riot.
In the time being, have a look at BD#9 and please stay tuned, as this is only the beginning! 🙂